Maybe you want to find out why an assassin killed the president? So you setup a scene like a director and you create characters and each player can take a characters role where you go about roleplaying the characters and seeking to answer the question posed by the scene. Scenes seek to answer a question posed by the player creating a scene. So for example you could have an event that is a war and then have a scene where you are roleplaying as soldiers within that war. And finally under events you have scenes which is where the actual roleplaying comes in. Under Periods you have events where you describe things that happened within that period, maybe a war, maybe there was a great famine, whatever you can think of really. I generally like to keep each Period as about the length of 100 years, but you can make it longer. Periods are the top of your history hierarchy and they are long periods of time spanning decades or even centuries. You and your friends before the game begins will list things you'd like to see included in the story and things you don't want to see. Basically the game is about creating a timeline or history. I haven't played in about a year, but its one of the most creative and fun games. This is coming from someone who hasn't played many tabletop games, just a little bit of D&D and Microscope and I think the game is a blast.
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